Apollo crashing before you even see the menu is an environment problem, not a save problem. The checklist differs by platform — find yours.
Universal Checks (All Platforms)
- Update Apollo. Old builds break as environments change around them. Install the current release from the download page and verify the checksum this time.
- Re-apply your jailbreak/homebrew environment after a full power-off. A console that booted “normally” can’t run homebrew properly.
- Remove the USB drive and try again. A malformed save folder on removable media can crash the app while it scans. If Apollo launches clean without the drive, inspect the folders with the paths guide.
PS4
- Crash code CE-34878-0 on launch → corrupt install. Delete the app, reboot, re-apply the jailbreak, reinstall from a checksum-verified .pkg. Full walkthrough: PS4 install & CE-34878-0 fixes.
- Remember: Apollo v2.x itself needs no GoldHEN/ps4debug payload — don’t chase payload versions to fix Apollo; the jailbreak being active is what matters.
PS3
- On HEN, Apollo launched in a session where HEN wasn’t enabled behaves like broken software. Enable HEN first, then launch.
- A black screen on a CFW machine after a system change usually clears with a clean reinstall of the verified .pkg (80029563 guide covers install verification).
PS Vita
- C2-12828-1 → background plugin conflict. Disable overlay/performance plugins in
ur0:tai/config.txt, reboot, test, re-enable one by one. Details: Vita crash fixes. - Confirm unsafe homebrew is enabled in VitaShell if the install itself was blocked.
PSP
- Confirm the build sits at
ms0:/PSP/GAME/APOLLOexactly — a doubled folder breaks launching, just like saves. - Disable other game plugins temporarily; PSP plugin conflicts present the same way they did in 2009.
When It’s One Save, Not the App
If Apollo opens but dies when you select a particular save, the app is fine — that save’s data is damaged. Restore its backup and follow corrupted save recovery.
Related Guides
Download Apollo · PS4 install failures · Vita crash fixes · All troubleshooting
