Apollo Save Tool for PSP
Yes — there is a native Apollo Save Tool for the PlayStation Portable. The PSP build manages PSP and PS1 save files directly on the handheld: rehash and fix PARAM.SFO ownership, apply cheat patches, and download saves from the Online Database, with no computer required.
Download
| Version | v2.3.2 (May 12, 2026) |
| Format | .ZIP (EBOOT homebrew) |
| File name | apollo-psp.zip |
| File size | 7,362,152 bytes (≈7.0 MiB) |
| SHA-256 (GitHub) | 3ed0ccf9b5eb2d5b10af014630d6ff57070f63d5e8d6a725b3a5619da5e71d41 |
| Install path | ms0:/PSP/GAME/APOLLO |
Requirements
Your PSP must run custom firmware able to launch unsigned homebrew. Download the zip, extract it, and copy the APOLLO folder to ms0:/PSP/GAME/ on the Memory Stick. PSP save decryption needs per-game keys, which can be dumped with plugins such as SGKeyDumper or SGDeemer — Apollo’s own key-dumper tooling can help collect them.
What Apollo Does on This Platform
- Save management: browse PSP saves, rehash and update
PARAM.SFO(fix ownership when moving saves between consoles), decrypt/export and import saves. - Cheat patches: complete support for Save Wizard and Bruteforce Save Data cheat patches.
- Online Database: download community PSP saves from inside the app — re-sign them with Apollo before use.
- PS1 memory cards: manage PS1 virtual memory card images alongside your PSP saves.
- Bulk FTP upload: send multiple saves to an FTP server in one operation (added in v2.3.2).
Frequently Asked Questions
Is the PSP build the same as using Apollo on a Vita?
They are separate builds of the same project. The Vita build can also manage PSP saves through Adrenaline; the PSP build runs natively on real PSP hardware.
Why won’t a PSP save decrypt?
PSP saves need a per-game encryption key. Dump the key for that game with SGKeyDumper/SGDeemer (or Apollo’s key tools) and Apollo can then decrypt, patch and re-sign the save.
Is Apollo free?
Yes. Apollo Save Tool is free and open-source under the GPL-3.0 licence, developed by bucanero.
