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	<title>Comparisons &#8211; Apollo Save Tool</title>
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	<link>https://apollosavetool.com</link>
	<description>The Ultimate Multi-Platform PlayStation Save Manager &#38; Patching Engine</description>
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	<title>Comparisons &#8211; Apollo Save Tool</title>
	<link>https://apollosavetool.com</link>
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	<item>
		<title>Apollo Save Tool Compared: Every Platform, Every Alternative (Master Table)</title>
		<link>https://apollosavetool.com/apollo-save-tool-comparison-table/</link>
		
		<dc:creator><![CDATA[Admin]]></dc:creator>
		<pubDate>Sat, 24 Oct 2026 03:09:45 +0000</pubDate>
				<category><![CDATA[Comparisons]]></category>
		<guid isPermaLink="false">https://apollosavetool.com/apollo-save-tool-comparison-table/</guid>

					<description><![CDATA[One page, every comparison we make on this site — kept to facts from the projects&#8217; own documentation. Detail pages are linked from each row set. Apollo by Platform Build Latest Released Needs Signature features PS4 v2.4.0 Oct 17, 2026 Jailbroken PS4 Re-signing, patches, trophies export, Online DB, PS1/PS2 VMCs, Dreamcast VMU PS3 v2.4.0 Oct...]]></description>
										<content:encoded><![CDATA[<p>One page, every comparison we make on this site — kept to facts from the projects&#8217; own documentation. Detail pages are linked from each row set.</p>
<h2>Apollo by Platform</h2>
<table>
<tr>
<th>Build</th>
<th>Latest</th>
<th>Released</th>
<th>Needs</th>
<th>Signature features</th>
</tr>
<tr>
<td>PS4</td>
<td>v2.4.0</td>
<td>Oct 17, 2026</td>
<td>Jailbroken PS4</td>
<td>Re-signing, patches, trophies export, Online DB, PS1/PS2 VMCs, Dreamcast VMU</td>
</tr>
<tr>
<td>PS3</td>
<td>v2.4.0</td>
<td>Oct 17, 2026</td>
<td>CFW or HEN</td>
<td>PFD re-signing, SFO unlock, trophy re-sign/import, licences, offline activation</td>
</tr>
<tr>
<td>PS Vita</td>
<td>v2.4.0</td>
<td>Oct 17, 2026</td>
<td>HENkaku/Enso</td>
<td>Vita+PSP+PS1 saves, FuseID PSP support, Flycast VMU export</td>
</tr>
<tr>
<td>PSP</td>
<td>v2.3.2</td>
<td>May 12, 2026</td>
<td>CFW</td>
<td>Decrypt/re-sign PSP saves, plugin &#038; save management</td>
</tr>
<tr>
<td>PS2</td>
<td>v1.0.2</td>
<td>Dec 24, 2024</td>
<td>Homebrew-capable PS2</td>
<td>Offline save DB, real memory cards, icon.sys editing</td>
</tr>
<tr>
<td>PS5</td>
<td>—</td>
<td>—</td>
<td>—</td>
<td><strong>Does not exist</strong> (repo with zero releases)</td>
</tr>
<tr>
<td>PC</td>
<td>—</td>
<td>—</td>
<td>—</td>
<td><strong>Does not exist</strong></td>
</tr>
</table>
<h2>Apollo vs the Alternatives</h2>
<table>
<tr>
<th>Tool</th>
<th>Cost</th>
<th>Jailbreak?</th>
<th>Where it runs</th>
<th>One-line truth</th>
</tr>
<tr>
<td>Apollo Save Tool</td>
<td>Free</td>
<td>Yes</td>
<td>On the console</td>
<td>The free, multi-platform save manager</td>
</tr>
<tr>
<td>Save Wizard</td>
<td>$59.99</td>
<td>No</td>
<td>PC</td>
<td>The stock-PS4 route — and Apollo applies its patch format (<a href="/apollo-vs-save-wizard/">compare</a>)</td>
</tr>
<tr>
<td>Bruteforce Save Data</td>
<td>Free</td>
<td>n/a (PC tool)</td>
<td>PC, PS3 saves</td>
<td>The PS3 classic whose patch format Apollo speaks (<a href="/apollo-vs-bruteforce-save-data/">compare</a>)</td>
</tr>
<tr>
<td>Artemis</td>
<td>Free</td>
<td>PS3 homebrew env.</td>
<td>PS3, in-game</td>
<td>A runtime cheat system — a different category (<a href="/apollo-vs-artemis-ps3/">compare</a>)</td>
</tr>
</table>
<h2>Capability Matrix</h2>
<table>
<tr>
<th>Capability</th>
<th>Apollo</th>
<th>Save Wizard</th>
<th>BSD</th>
</tr>
<tr>
<td>Re-sign saves to your account</td>
<td>✓ on-console</td>
<td>✓ (Advanced Mode)</td>
<td>✓ (PS3)</td>
</tr>
<tr>
<td>Apply cheat patches</td>
<td>✓ SW + BSD + Game Genie formats</td>
<td>✓ own library</td>
<td>✓ BSD format</td>
</tr>
<tr>
<td>Trophy management</td>
<td>✓ (PS4 export/fake-lock; PS3 re-sign/import/unlock)</td>
<td>—</td>
<td>—</td>
</tr>
<tr>
<td>Licence management (PS3)</td>
<td>✓</td>
<td>—</td>
<td>—</td>
</tr>
<tr>
<td>Downloadable save library</td>
<td>✓ Online Database</td>
<td>—</td>
<td>—</td>
</tr>
<tr>
<td>PS1/PS2/Dreamcast retro saves</td>
<td>✓</td>
<td>—</td>
<td>—</td>
</tr>
</table>
<h2>How to Choose</h2>
<p>Stock PS4 and money is fine → Save Wizard. Jailbroken anything → Apollo, free. PS3 saves on a PC desk → BSD still works, but Apollo does more on the console. And if a &#8220;tool&#8221; promises Apollo results without a jailbreak for free, it&#8217;s the one row this table will never have: it doesn&#8217;t exist (<a href="/free-ps4-save-editors-alternatives/">the honest landscape</a>).</p>
<h2>Related Guides</h2>
<p><a href="/download/">Download Apollo</a> · <a href="/apollo-vs-save-wizard/">Apollo vs Save Wizard</a> · <a href="/free-ps4-save-editors-alternatives/">Free editors landscape</a> · <a href="/category/comparisons/">Comparisons</a></p>
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		<title>Free PS4 Save Editors &#038; Apollo Alternatives: The Honest Landscape</title>
		<link>https://apollosavetool.com/free-ps4-save-editors-alternatives/</link>
		
		<dc:creator><![CDATA[Admin]]></dc:creator>
		<pubDate>Sat, 24 Oct 2026 03:09:37 +0000</pubDate>
				<category><![CDATA[Comparisons]]></category>
		<guid isPermaLink="false">https://apollosavetool.com/free-ps4-save-editors-alternatives/</guid>

					<description><![CDATA[Search &#8220;free PS4 save editor&#8221; and you&#8217;ll drown in download portals promising everything. The real landscape is small and splits on one question: is your PS4 jailbroken? If Your PS4 Is Jailbroken: Apollo Apollo Save Tool is the free option, full stop. Open-source (GPL-3.0), maintained, current at v2.4.0, running on the console itself: re-signing, cheat...]]></description>
										<content:encoded><![CDATA[<p>Search &#8220;free PS4 save editor&#8221; and you&#8217;ll drown in download portals promising everything. The real landscape is small and splits on one question: <strong>is your PS4 jailbroken?</strong></p>
<h2>If Your PS4 Is Jailbroken: Apollo</h2>
<p><strong>Apollo Save Tool</strong> is the free option, full stop. Open-source (GPL-3.0), maintained, current at v2.4.0, running on the console itself: re-signing, cheat patches (including Save Wizard-format codes), trophy tools, Online Database. Installation is a package install on a jailbroken console — <a href="/install-apollo-save-tool-ps4/">guide here</a>.</p>
<h2>If Your PS4 Is Stock: There Is No Free Editor</h2>
<p>On a stock PS4, saves exported to USB are encrypted to your account and console keys that only Sony&#8217;s ecosystem and licensed tooling can reseal. The legitimate tool for that world is <strong>Save Wizard</strong> — a paid product at <strong>$59.99</strong>. Sites claiming a &#8220;free Save Wizard&#8221; or a cracked editor for stock consoles are distributing something else (usually malware-bait installers). The honest choice on a stock console is: pay for Save Wizard, or don&#8217;t edit saves.</p>
<h2>The Rest of the Landscape</h2>
<table>
<tr>
<th>Tool</th>
<th>Platform</th>
<th>Cost</th>
<th>Reality check</th>
</tr>
<tr>
<td>Apollo Save Tool</td>
<td>Jailbroken PS4 (+PS3/Vita/PSP/PS2)</td>
<td>Free</td>
<td>The free editor — if you have the jailbreak</td>
</tr>
<tr>
<td>Save Wizard</td>
<td>PC, stock-PS4 saves</td>
<td>$59.99</td>
<td>The stock-console route; no jailbreak needed</td>
</tr>
<tr>
<td>Bruteforce Save Data</td>
<td>PC, PS3 saves</td>
<td>Free</td>
<td>PS3 only — not a PS4 tool</td>
</tr>
<tr>
<td>Random &#8220;PS4 save editor&#8221; portals</td>
<td>—</td>
<td>&#8220;Free&#8221;</td>
<td>No verified working tool behind most of these pages</td>
</tr>
</table>
<h2>Adjacent, Legitimate Free Things</h2>
<ul>
<li>The <strong>Online Database</strong> inside Apollo — community saves, free, re-sign and play (<a href="/apollo-online-database-guide/">guide</a>).</li>
<li><strong>PS4 save decryption on PC</strong> exists in the homebrew ecosystem for <em>already-decrypted</em> saves — useful for analysis, not a stock-console editor.</li>
<li>On PS3, Apollo&#8217;s free toolkit genuinely replaced the PC classics — see <a href="/apollo-vs-bruteforce-save-data/">Apollo vs Bruteforce</a>.</li>
</ul>
<h2>Bottom Line</h2>
<p>&#8220;Free&#8221; and &#8220;PS4 save editor&#8221; only coexist in one place: Apollo, on a jailbroken console. Everything else is either Save Wizard&#8217;s honest $59.99, a PS3 tool mislabelled, or a download you shouldn&#8217;t run.</p>
<h2>Related Guides</h2>
<p><a href="/download/">Download Apollo</a> · <a href="/apollo-vs-save-wizard/">Apollo vs Save Wizard</a> · <a href="/apollo-save-tool-comparison-table/">Comparison table</a> · <a href="/buy-jailbreakable-ps4-guide/">Buy a jailbreakable PS4</a></p>
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		<title>Apollo vs Artemis on PS3: Save Manager vs Runtime Cheat System</title>
		<link>https://apollosavetool.com/apollo-vs-artemis-ps3/</link>
		
		<dc:creator><![CDATA[Admin]]></dc:creator>
		<pubDate>Sat, 24 Oct 2026 03:09:30 +0000</pubDate>
				<category><![CDATA[Comparisons]]></category>
		<guid isPermaLink="false">https://apollosavetool.com/apollo-vs-artemis-ps3/</guid>

					<description><![CDATA[Apollo Save Tool&#8217;s name and icon are an homage — and on the PS3 that&#8217;s where the confusion starts, because people search for one expecting the other. They are different categories of tool. What Artemis Is Artemis, by Dnawrkshp, is a PS3 runtime cheat system: it attaches to a running game and applies cheat codes...]]></description>
										<content:encoded><![CDATA[<p>Apollo Save Tool&#8217;s name and icon are an homage — and on the PS3 that&#8217;s where the confusion starts, because people search for one expecting the other. They are different categories of tool.</p>
<h2>What Artemis Is</h2>
<p><strong>Artemis</strong>, by <strong>Dnawrkshp</strong>, is a PS3 <strong>runtime cheat system</strong>: it attaches to a running game and applies cheat codes (the NetCheat/Artemis code types) to memory while you play. Apollo&#8217;s About material credits it precisely: Apollo&#8217;s codebase descends from Dnawrkshp&#8217;s Artemis PS3 GUI, and the name pays tribute to it. (bucanero also maintains the ArtemisPS3 continuation today.)</p>
<h2>What Apollo Is</h2>
<p>Apollo is a <strong>save-file manager</strong>. It works on the data at rest, not on a running game:</p>
<ul>
<li>Re-sign saves (PFD re-signing), unlock copy-protected saves</li>
<li>Apply cheat <em>patches</em> to save files (Save Wizard, BSD and Game Genie formats) — a one-time edit to the file, not live memory</li>
<li>Manage trophies, licences, account activation</li>
<li>Browse and download saves from the Online Database</li>
</ul>
<h2>Side by Side</h2>
<table>
<tr>
<th></th>
<th>Apollo Save Tool</th>
<th>Artemis</th>
</tr>
<tr>
<td>Category</td>
<td>Save-file management</td>
<td>Runtime cheat engine</td>
</tr>
<tr>
<td>When it acts</td>
<td>While you browse files (game not running)</td>
<td>While the game runs</td>
</tr>
<tr>
<td>Cheat style</td>
<td>Patch the save file permanently</td>
<td>Patch memory live; effects end with the session unless the game saves them</td>
</tr>
<tr>
<td>Author</td>
<td>bucanero (descends from Artemis GUI code)</td>
<td>Dnawrkshp</td>
</tr>
<tr>
<td>Platforms</td>
<td>PS4, PS3, Vita, PSP, PS2</td>
<td>PS3</td>
</tr>
</table>
<h2>Which Do You Want?</h2>
<p>Want a save from another account to load, a downloaded 100% save adopted, or persistent edits baked into your save file? Apollo. Want codes acting on a live game session on PS3? That&#8217;s Artemis territory. Many long-time PS3 users keep both installed — they were never substitutes.</p>
<h2>Related Guides</h2>
<p><a href="/download/">Download Apollo</a> · <a href="/apollo-save-tool-version-history/">Version history</a> · <a href="/ps3/">PS3 hub</a> · <a href="/apply-cheat-patches-apollo/">Apply cheat patches</a></p>
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		<title>Apollo Save Tool vs Bruteforce Save Data: On-Console vs the PC Classic</title>
		<link>https://apollosavetool.com/apollo-vs-bruteforce-save-data/</link>
		
		<dc:creator><![CDATA[Admin]]></dc:creator>
		<pubDate>Sat, 24 Oct 2026 03:09:22 +0000</pubDate>
				<category><![CDATA[Comparisons]]></category>
		<guid isPermaLink="false">https://apollosavetool.com/apollo-vs-bruteforce-save-data/</guid>

					<description><![CDATA[For PS3 saves, the old workflow had a PC in the middle: copy the save to USB, decrypt and re-sign it in Bruteforce Save Data, copy it back. Apollo Save Tool collapsed that loop onto the console. Both deserve an accurate description. What Each Tool Is Apollo Save Tool (PS3) Bruteforce Save Data Author bucanero...]]></description>
										<content:encoded><![CDATA[<p>For PS3 saves, the old workflow had a PC in the middle: copy the save to USB, decrypt and re-sign it in <strong>Bruteforce Save Data</strong>, copy it back. Apollo Save Tool collapsed that loop onto the console. Both deserve an accurate description.</p>
<h2>What Each Tool Is</h2>
<table>
<tr>
<th></th>
<th>Apollo Save Tool (PS3)</th>
<th>Bruteforce Save Data</th>
</tr>
<tr>
<td><strong>Author</strong></td>
<td>bucanero</td>
<td>aldostools</td>
</tr>
<tr>
<td><strong>Runs on</strong></td>
<td>The PS3 itself (CFW or HEN)</td>
<td>Windows PC</td>
</tr>
<tr>
<td><strong>Price</strong></td>
<td>Free, GPL-3.0</td>
<td>Free</td>
</tr>
<tr>
<td><strong>Core jobs</strong></td>
<td>PFD re-signing, SFO unlock, cheats, trophies, licences, PS1/PS2 conversion</td>
<td>Decrypt/re-encrypt saves, re-signing, cheat application, checksum fixing</td>
</tr>
<tr>
<td><strong>Patch format</strong></td>
<td>Applies BSD-format patches natively (plus Save Wizard &#038; Game Genie)</td>
<td>The original home of the BSD patch format</td>
</tr>
</table>
<h2>The Relationship Between Them</h2>
<p>This isn&#8217;t a rivalry so much as a handoff. Apollo&#8217;s Patch Engine <strong>fully supports the Bruteforce Save Data patch format</strong> — the community&#8217;s BSD cheat definitions apply inside Apollo on the console. And on feature scope Apollo went further than the PC tool ever did: trophy re-signing and import/export, offline account activation and licence management, PS1/PS2 .PSV conversion, and an in-app Online Database.</p>
<h2>When the PC Tool Still Makes Sense</h2>
<ul>
<li>Your PS3 workflow already lives on the PC and your saves never touch the console between edits.</li>
<li>You&#8217;re working through a large backlog of saves in a desktop file manager.</li>
<li>Historical note: BSD is a community-maintained classic with no recent releases — treat downloads of it from random sites with the same checksum suspicion as any old binary.</li>
</ul>
<h2>Verdict</h2>
<p>On-console convenience wins for most PS3 owners today: Apollo re-signs in place (<a href="/resign-ps3-saves-apollo/">guide</a>), patches with BSD codes without the PC round-trip, and handles trophies and licences BSD never touched. BSD remains the respected ancestor whose patch library Apollo proudly speaks.</p>
<h2>Related Guides</h2>
<p><a href="/download/">Download Apollo</a> · <a href="/ps3/">PS3 hub</a> · <a href="/resign-ps3-saves-apollo/">Re-sign PS3 saves</a> · <a href="/apollo-vs-artemis-ps3/">Apollo vs Artemis</a></p>
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		<title>Apollo Save Tool vs Save Wizard for PS4: Free On-Console vs $59.99 on PC</title>
		<link>https://apollosavetool.com/apollo-vs-save-wizard/</link>
		
		<dc:creator><![CDATA[Admin]]></dc:creator>
		<pubDate>Sat, 24 Oct 2026 03:09:14 +0000</pubDate>
				<category><![CDATA[Comparisons]]></category>
		<guid isPermaLink="false">https://apollosavetool.com/apollo-vs-save-wizard/</guid>

					<description><![CDATA[These are the two names every PS4 save editor search eventually lands on. They solve overlapping problems from opposite directions — and the honest comparison starts with what each one actually is. The Core Difference Apollo Save Tool Save Wizard for PS4 Price Free, open-source (GPL-3.0) Paid licence — $59.99 Runs on The console itself...]]></description>
										<content:encoded><![CDATA[<p>These are the two names every PS4 save editor search eventually lands on. They solve overlapping problems from opposite directions — and the honest comparison starts with what each one actually is.</p>
<h2>The Core Difference</h2>
<table>
<tr>
<th></th>
<th>Apollo Save Tool</th>
<th>Save Wizard for PS4</th>
</tr>
<tr>
<td><strong>Price</strong></td>
<td>Free, open-source (GPL-3.0)</td>
<td>Paid licence — <strong>$59.99</strong></td>
</tr>
<tr>
<td><strong>Runs on</strong></td>
<td>The console itself (PS4 build), plus PS3/Vita/PSP/PS2 builds</td>
<td>Your PC (Windows); saves travel by USB</td>
</tr>
<tr>
<td><strong>Jailbreak needed</strong></td>
<td><strong>Yes</strong> — installing homebrew requires a jailbroken PS4</td>
<td><strong>No</strong> — works with saves from a stock PS4 exported to USB</td>
</tr>
<tr>
<td><strong>Re-signing</strong></td>
<td>Yes — re-signs saves to your account on-console</td>
<td>Yes — its Advanced Mode handles account re-signing</td>
</tr>
<tr>
<td><strong>Cheat patches</strong></td>
<td>Applies Save Wizard-format and BSD-format patches via Patch Engine v3.0.0</td>
<td>Its own cheat library and Quick Mode codes</td>
</tr>
<tr>
<td><strong>Other platforms</strong></td>
<td>PS3, PS Vita, PSP, PS2, PS1/PS2 VMCs, Dreamcast VMU (v2.4.0)</td>
<td>PS4-focused</td>
</tr>
</table>
<h2>The Fact Most Comparisons Get Wrong</h2>
<p><strong>Apollo natively supports Save Wizard&#8217;s patch format.</strong> The cheat codes written for Save Wizard can be applied by Apollo&#8217;s Patch Engine on the console. So the choice isn&#8217;t really &#8220;which cheat library&#8221; — it&#8217;s &#8220;which workflow and which prerequisite&#8221;:</p>
<ul>
<li><strong>Choose Save Wizard if</strong> your PS4 is not (and won&#8217;t be) jailbroken. It&#8217;s the legitimate route for stock consoles: export the save to USB, edit on PC, copy back. The $59.99 licence is the price of skipping the jailbreak.</li>
<li><strong>Choose Apollo if</strong> your PS4 is already jailbroken. Then Apollo is free, lives on the console (no PC round-trips), re-signs and patches in place, and the same app family covers your PS3, Vita, PSP and PS2 saves too.</li>
</ul>
<h2>What Neither Tool Does</h2>
<ul>
<li>Neither edits native <strong>PS5</strong> saves. (Apollo&#8217;s PS5 status: <a href="/ps5/">no PS5 version exists</a>.)</li>
<li>Neither makes online use of edited saves &#8220;safe.&#8221; There are no anti-ban guarantees — see <a href="/apollo-cheat-codes-safety/">safety boundaries</a>.</li>
<li>Neither is made by Sony; both are third-party tools used at your own discretion.</li>
</ul>
<h2>Verdict</h2>
<p>Owners split cleanly by console state: stock PS4 → Save Wizard earns its $59.99; jailbroken PS4 → Apollo does the job for free, on the console, and brings four more platforms along. Plenty of long-time users own both histories: Save Wizard before the jailbreak, Apollo after.</p>
<h2>Related Guides</h2>
<p><a href="/download/">Download Apollo</a> · <a href="/apply-cheat-patches-apollo/">Apply cheat patches in Apollo</a> · <a href="/apollo-save-tool-comparison-table/">Full comparison table</a> · <a href="/category/comparisons/">Comparisons</a></p>
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