Alongside saves, Apollo Save Tool manages trophy data — but what it can do differs by platform, and the difference matters.
On PS4: Manage and Export
The PS4 build’s trophy tools centre on the current user’s trophy container:
- Mount
trophy.img— Apollo can mount the secure trophy container for the current user. - Export trophy sets — back up your trophy files to
.zipor raw format, for example before a system rebuild. - Fake lock/unlock — Apollo can fake lock or unlock trophies in the XMB view. Note the word fake: this changes local trophy state display, not a server-side record.
Workflow: Backing Up a Trophy Set on PS4
- Install Apollo and open the trophy management section.
- Select your trophy set and choose export (
.zipor raw) to USB. - Store the export with your save backups — see the backup guide.
On PS3: The Full Trophy Toolkit
The PS3 build goes further:
- Re-sign trophy sets for the current user and console (so sets from another account can be adopted).
- Export trophy sets to
.zip/raw, and import sets back from USB backups. - Unlock individual trophies for the current user.
Step Carefully
Unlocking trophies out of order or syncing artificially unlocked sets to an online profile is exactly the kind of thing platform holders can flag. Apollo’s own documentation makes no safety promises here, and neither do we — treat trophy unlocking as an offline, at-your-own-risk feature. See cheat codes: sources and safety boundaries for the full picture.
